On Animation in Skullgirls
Hi, my name is Mariel, and I’m Skullgirls’ lead animator. I’ve previously worked on Scott Pilgrim vs The World: The Game and a number of titles from Wayforward. I thought I’d take the opportunity to share a few thoughts …
Continue Reading »[Damage x N] – The Problem With Loops
A loop, as defined in fighting games, is a repeatable series of hits in which the last hit of the series leads back into the first hit. Loops are everywhere in competitive play, and it’s easy to see why: a …
Continue Reading »Skullgirls’ Artistic Origins
Welcome to the Skullgirls website – from here on, the team will try to do a blog post every Monday.
Since Mike has spent so much talking about Skullgirls’ gameplay, it was suggested that we kick this off with …
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