Character Design: Big Shapes Vs. Small Details
Hey guys, this is Alex Ahad, creative lead on Skullgirls.
Today I’m going to talk briefly about the types of things I consider most important in character design. Most of the examples I’ll discuss today come from video games, …
Continue Reading »A New Perspective on Single Player AI
I want you to take a second to look back on your fondest memories of your favorite fighting games.
Think back to your most dominating victories, your closest comebacks and your most crushing defeats. Whether you’re a tournament veteran, or …
Continue Reading »Securing a Legend
Hey there.
My name’s Peter Bartholow, and I’m… a bunch of things here at Reverge. While my official title is “Lead Designer,” I’m also spearheading a lot of community and PR work, as well as helping out with some internal …
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