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Diamonds in the Rough: Animation Clean-Up

Hi, I’m Richard Suh, and I’m the lead clean-up artist for Skullgirls. Last week, we gave you a peek into our animation production process via a short documentary video, so I wanted to elaborate on the clean-up process …

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The Music of Combat

Hello world!

This is Vincent Diamante, Reverge Labs’ new Audio Director. This is my first time posting on this blog, and I’m knee deep in sound effects for Skullgirls.

The last console game I worked on as a …

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Animation: Getting the Details Right

Hi, this is Mariel, lead animator on Skullgirls. I’m here with animator Jon “Persona” Kim, and we’ll be talking about some of the more difficult bits of animating Skullgirls today.

We’ll be discussing the kinds of details we focus …

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