The Big Bando Husbando Combo Threadando

Discussion in 'Big Band' started by Icky, Nov 9, 2013.

  1. Icky

    Icky 工 レo√乇 ㄚo∪ ღ ツ

    Location:
    Lonely ole Rhode Island
    Steam:
    Ickybonez
    Big Band
    Cerebella
    Admin Edit:

    This is the combo section taken from the Big Band Compendium which you should read:

    Show Spoiler

    Babby Combo for new Big Band players (works midscreen, works in the corner, not hard, does no damage)
    c.LK c.MK s.HP
    j.MP j.HP xx H Cymbal Clash,
    H Take the A-Train

    Midscreen BNB

    c.LK c.MK s.HP
    j.MP j.HP delay j.HK
    tech forward
    OTG c.HK xx H Beat Extend,
    j.LK j.MK
    s.MK
    j.LP j.LK j.MKx2 j.HP*
    c.LPx2 c.MK s.HK xx H Take the A-Train xx Super Sonic Jazz



    Alternate Midscreen BNB (less damage but leaves opponent in the corner)
    c.LK c.MK s.HP
    j.MP j.HP delay j.HK
    tech forward
    OTG c.HK xx H Beat Extend,
    j.LK j.MK,
    c.LK c.MK s.HP,
    j.LP, j.MKx2 xx Tympani Drive

    Corner BNB (intermediate)

    c.LK c.MK s.HK xx M Brass Knuckles
    OTG c.MPx2 s.HK xx H Beat Extend
    j.LK j.MKx2
    s.LK s.MK
    j.LP j.LK j.MKx2
    c.LPx2 s.HP,
    j.MP j.MKx2 j.HP
    M A-Train xx Super Sonic Jazz*



    *this combo can also be ended with j.MP j.MKx2 j.HK xx Timpani Drive > j.MK, this sacrifices some damage in order to keep the opponent in the corner.

    Corner BNB (hard)
    c.LK c.MP s.HK xx M Brass Knuckles,
    c.MK s.HP,
    j.MP j.MK,
    c.MPx2, s.HK xx H Beat Extend,
    c.LK s.MK,
    j.LK j.MKx2 j.HP*,
    c.LPx2, s.LK, c.MPx2, s.HK xx H A-Train xx Super Sonic Jazz



    Midscreen OTGless combo (also works in the corner)
    c.LK c.MK s.HP,
    j.MP j.MK,
    s.LP s.MK,
    j.LK j.MK,
    c.LK s.MK,
    j.LP j.LK j.MK,
    H Beat Extend,
    c.MPx2 s.HK xx H A-Train xx Super Sonic Jazz



    Not Quite Midscreen, Not Quite Corner Combo (between 1/2 and 1/4 of the way to the corner (if you don't wanna learn this just do a reset in that situation))

    c.LK c.MK s.HP
    j.MP j.HP j.HK xx Timpani Drive
    j.MK
    s.LK s.MPx2 s.HK xx H Beat Extend
    j.LP j.LK j.MKx2 j.HP (whiff)
    c.LPx2 s.LK c.MPx2 s.HK xx H A-Train xx Super Sonic Jazz

    Situational Combos

    (Throw xx) L/M Giant Step,
    c.MK s.HP,
    j.MP j.HP j.HK,
    OTG s.LK s.MK,
    j.LK j.MKx2 j.HP,
    c.LPx2 s.MK,
    j.LP j.LK j.MKx2 j.HP,
    M A-Train xx Super Sonic Jazz

    Beat Extend,
    c.MK s.HP,
    j.MP j.HP j.HK,
    OTG s.LK s.MK,
    j.LK j.MKx2 j.HP,
    c.LPx2 s.MK,
    j.LP j.LK j.MKx2 j.HP,
    M A-Train xx Super Sonic Jazz



    Beat Extend side switch combo
    Beat Extend (shake), Emergency Brake,
    c.LK s.MK,
    j.LK j.MK,
    c.LP s.MK,
    j.LP j.LK j.MK,
    c.MPx2 ender



    Throw, short dash c.MK s.HP, (or Throw xx Emergency Break, c.LK c.MK s.HP)
    j.MP j.HP j.HK,
    OTG c.HK xx H Beat Extend,
    s.LP s.MK,
    j.LK j.MK,
    c.LK c.MK s.HK xx H Take the A-Train xx Super Sonic Jazz

    Air throw,
    OTG j.MK,
    c.MK s.HP xx H Beat Extend,
    j.LK j.MK,
    s.LP s.MK,
    j.LP j.LK j.MK,
    c.LK c.MK s.HK xx H Take the A-Train xx Super Sonic Jazz

    Counter hit Beat Extend (or Counter Hit Giant Step), s.MP s.HP
    j.MP j.HP j.HK tech forward
    s.MKx2
    delay j.LK j.MK
    s.LP s.MK
    j.LP j.LK j.MK
    c.LK c.MK s.HK H A Train SSJ

    Max range c.HP/c.MP conversion
    (c.MPx2) c.HP xx Emergency Brake,
    s.LP c.MK s.HP,
    j.MP j.HK,
    c.LK s.MK,
    j.LK j.MP land rejump,
    j.LP j.LK j.MP,
    c.MPx2 s.HK xx H A-Train xx Super Sonic Jazz



    Cymbal Clash,
    H Brass Knuckles (xx Super Sonic Jazz)

    Super Sonic Jazz,
    OTG H Giant Step xx Super Sonic Jazz
     
    Last edited by a moderator: Nov 20, 2016
  2. Zidiane

    Zidiane Doing my best

    Location:
    Rhode Island
    Steam:
    Zidiane
    PSN:
    zidiane5
    XBL:
    Zidiane
    Cerebella
    I'm gonna wait till he has every move 'fore I start serious combo stuffs.
     
  3. Φ

    Φ Pessimistic bitch

    Location:
    California
    Steam:
    Sadistic Cyanide
    PSN:
    ZombieHopper
    Fukua
    Parasoul
    Eliza
    All I know is that his giant punch is seriously annoying. I need to figure out how to do it so I can fuck some shit up.
     
  4. TheGamaniac

    TheGamaniac Well-Known Member

    Unknown
    Big Band
    Fukua
    Got pretty close to cracking 100 hits without assists while tinkering about with what can combo into what... Big Band has some pretty tricky extensions. Don't underestimate HP Beat Extend on lightweights, and i think it can work on middleweights too. Even leads to a safe taunt setup if you time things right and have the correct followup!

    This stuff is mostly unoptimized (I think), but it's primarily about proof of concept.

     
  5. Weatherbee

    Weatherbee Sandwich Repairman

    Steam:
    Weatherbee
    PSN:
    RustyShacklefurd
    Painwheel
    Big Band
    (Now Defunct) Rush Punch Loops:


    That's all I got for now D:
     
    Last edited: Nov 10, 2013
    Cybermanworf likes this.
  6. Domo

    Domo literally unblockable 40 frame overheads

    Location:
    Kirkland, WA
    PSN:
    Domo_is_special
    XBL:
    Domo is special
    Beowulf
    Big Band
    Painwheel
    this should be a good midscreen bnb to stick to
     
    NOX, Cybermanworf and Icky like this.
  7. View619

    View619 Well-Known Member

    Steam:
    ViewThePhenom
    Painwheel
    Peacock
    Cerebella
    What does the taunt do?
     
  8. mpgame99

    mpgame99 Active Member

    Steam:
    mpgame99
    PSN:
    malikpate
    XBL:
    mpgame99
    Valentine
    Beowulf
    Eliza
    It powers up his super so he does jojo's bizarre adventure style punches at the end
     
  9. Flotilla

    Flotilla Well-Known Member News Writer

    Big Band
    Big Band
    Big Band
    Rush punch into level 1

    You can send your check in the mail
     
    Zilvake likes this.
  10. Weatherbee

    Weatherbee Sandwich Repairman

    Steam:
    Weatherbee
    PSN:
    RustyShacklefurd
    Painwheel
    Big Band
    (Now Defunct) Parasoul Only Rush Punch Loop:
     
    Last edited: Nov 10, 2013
  11. Sliced_Toast

    Sliced_Toast Active Member

    Steam:
    http://steamcommunity.com/id/Sliced_Toast/
    Big Band
    I thought of the punches more of Luffy's Gum Gum Gatling from One Piece.
     
    Uzumakihero and TechPowah like this.
  12. mpgame99

    mpgame99 Active Member

    Steam:
    mpgame99
    PSN:
    malikpate
    XBL:
    mpgame99
    Valentine
    Beowulf
    Eliza


    Just some snapback combos
     
  13. Icky

    Icky 工 レo√乇 ㄚo∪ ღ ツ

    Location:
    Lonely ole Rhode Island
    Steam:
    Ickybonez
    Big Band
    Cerebella
    Aw man, these seem reeeaaallllyyy hard to do!

    haha just kidding obviously, those seem surprisingly effective for so little effort :O
     
    Killabyte likes this.
  14. Sliced_Toast

    Sliced_Toast Active Member

    Steam:
    http://steamcommunity.com/id/Sliced_Toast/
    Big Band
    Every time I wake up there is something new out for big band, its like Christmas :)
     
  15. mpgame99

    mpgame99 Active Member

    Steam:
    mpgame99
    PSN:
    malikpate
    XBL:
    mpgame99
    Valentine
    Beowulf
    Eliza


    Since rush punch loops are gone here's a new combo
     
    Icky likes this.
  16. TheGamaniac

    TheGamaniac Well-Known Member

    Unknown
    Big Band
    Fukua
    Yer actually cutting into your own damage using that as a finisher. Damage scaling harder on hits under 1000 means that just doing the straight Brass Knuckle is higher damage (481 vs 370 total) on top of giving you more advantage and being able to super for more. Of course, shaking out a full HP Beat Extend is better than both of those that late into a combo (670 at best, you're doing more damage as long as you get 8 shakes). Of course, numbers can change... beta and whatnot.
     
  17. Pandamanana

    Pandamanana Member

    Filia
    Double
    @Icky showed a little trick last night at FRFN - he crossed me under with a rush punch then immediately canceled it into auto-correct Super.
     
  18. mpgame99

    mpgame99 Active Member

    Steam:
    mpgame99
    PSN:
    malikpate
    XBL:
    mpgame99
    Valentine
    Beowulf
    Eliza

    Like this?
     
    Broseidon Rex and Icky like this.
  19. Icky

    Icky 工 レo√乇 ㄚo∪ ღ ツ

    Location:
    Lonely ole Rhode Island
    Steam:
    Ickybonez
    Big Band
    Cerebella
    It was actually just at neutral, not in a combo. But cool combo! :)
     
  20. TheGamaniac

    TheGamaniac Well-Known Member

    Unknown
    Big Band
    Fukua
    I wonder if Big Band has any other tricks to get more damage midscreen than this combo... add about 1300 more damage with a stored taunt.

     
  21. Sliced_Toast

    Sliced_Toast Active Member

    Steam:
    http://steamcommunity.com/id/Sliced_Toast/
    Big Band
    So is there a channel/forum post to say what we like/dislike about big band, as sort of a beta input? Also after seeing all of this I wonder when he will be fully completed.
     
  22. Weatherbee

    Weatherbee Sandwich Repairman

    Steam:
    Weatherbee
    PSN:
    RustyShacklefurd
    Painwheel
    Big Band
    Well, my other combos are dead already D: . Here's a revision of the Parasoul one:
    Show Spoiler


    Slightly retooled version of the above combo for the rest of the cast:
    Show Spoiler


    Kind of an Instant Overhead? This works consistenly on Bella, Painwheel, Fortune, Parasoul, Squigly, and Big Band (lol):
    Show Spoiler
     
    Last edited: Nov 11, 2013
  23. Negus Eyoel

    Negus Eyoel I AM THE KING!!!!!

    Steam:
    Negus Eyoel
    PSN:
    Negus_Eyoel
    Double
    Painwheel
    Cerebella
    my big band double snap


    corner bnb


    edit: these were done before today's patch so now i have to mess with adding other air normals in
     
    Last edited: Nov 11, 2013
    Weatherbee and Icky like this.
  24. Mwisk

    Mwisk Wholehearted supporter! (Aka Mhardle)

    Location:
    Brazil
    Valentine
    Big Band
    Fukua
    DAT BUGLE!!! This is mostly for fun! XD

     
    Buri and Icky like this.
  25. Mao

    Mao Buttons 'R Fun

    Location:
    Auckland, NZ
    Steam:
    Mao
    PSN:
    sussex4lyf
    Peacock
    Double
    Big Band
    I love this character

     
    Icky likes this.
  26. KidPanda

    KidPanda ForeverScrub

    Location:
    Scrubville
    Steam:
    KiDPANDA
    PSN:
    KidPanda14
    Robo Fortune
    Ms. Fortune
    Beowulf
    Havent messed with BB for more than 10 mins but i found a really stupid easy simple corner burst bait.
    i dont have much tools to record this (aka some else can :D ) but here goes.

    s.hp ~ j.lk(i forget how many hits 2-3 i think) ~ QCB.lk (cymbal)
    Dash in s.lk ~ s.hp ~ QCB..lk (Cymbal)

    for the last cymbal you have to tigerknee motion it. This burst bait seems to work on everyone and keeps you far enough away that it never hits you. follow it up with an air grab or something.
    Have fun kids.
    There was some other simple dumb stuff i found but cant reemmber. somene else can record if if they want.
     
  27. Tomo009

    Tomo009 Well-Known Member

    Eliza
    Robo Fortune
    Beowulf



    8.6k on lights midscreen already haha.
    I think my freestyle brain is very far away from my combo brain.
     
  28. Icky

    Icky 工 レo√乇 ㄚo∪ ღ ツ

    Location:
    Lonely ole Rhode Island
    Steam:
    Ickybonez
    Big Band
    Cerebella
    LOL @ the 760 undizzy xD
     
  29. TheGamaniac

    TheGamaniac Well-Known Member

    Unknown
    Big Band
    Fukua
    If the bugle is fair game, then so is the punchbuffed super. Cracked a hundred hits and 5-digit numbers with it! How's this for raw midscreen damage and ridiculous undizzy?

     
    KaboomKid likes this.
  30. Tomo009

    Tomo009 Well-Known Member

    Eliza
    Robo Fortune
    Beowulf
    Well I came up with some more BnBy combos

    I doubt Big Band will keep all these combo paths, but hey, I THINK these should work on the whole cast, will update if they don't. Haven't tested all.

    Midscreen - 7541 - doesn't work on Fillia at least, but you should be doing the better combo on lights anyway

    2LK 5MK 5HP
    j.HK xx 214LK
    dash 5MK MK
    j.LK j.MK MK
    5LK 2MP MP 2HP xx 623HP
    5LP LP 2MP MP 5HP xx 623HP
    236PP


    Corner - 8111

    2LK 5MK 5HP
    j.HK xx 214LK
    dash j.MK MK xx 214HK
    5LK 5MK MK 5HP xx 623HP
    5LP LP 2MP MP 5HK xx 623HP
    236PP


    I KNOW the corner combo can be optimized and the midscreen probably too. But it's something for now haha
     
    Last edited: Nov 12, 2013
  31. Zevak

    Zevak Champion of Heroes

    Steam:
    THE ONLINE EXPERIENCE
    XBL:
    Zevak
    Big Band
    Painwheel
    Eliza
    Found a way to combo after his throw midscreen. It's pretty tricky, but it's alot better than just going straight into Cr.mpx2, Cr.FP, dash punch or something.



    I didn't do a big combo afterwards simply because I didn't feel like it, in any case, hope it opens up some cool stuff for you guys.

    Edit: Works on everyone but Squigly, She 2 skinny.
     
    Last edited: Nov 13, 2013
    Kat likes this.
  32. Tomo009

    Tomo009 Well-Known Member

    Eliza
    Robo Fortune
    Beowulf
    That's smart, never thought of using a kara normal into something to extend, you could follow it up without OTGing by linking s.LP as well, would give a good followup on the entire cast, even heavies.
     
  33. mpgame99

    mpgame99 Active Member

    Steam:
    mpgame99
    PSN:
    malikpate
    XBL:
    mpgame99
    Valentine
    Beowulf
    Eliza

    7k corner combo
     
    Kat likes this.
  34. Sliced_Toast

    Sliced_Toast Active Member

    Steam:
    http://steamcommunity.com/id/Sliced_Toast/
    Big Band
    I can name most of the hits you do, however I can't tell what level bass knuckle you use, L,M, or H punch. If you would care to elaborate. Thank you sir. Also what punches buttons do you use for the air hits, I can only catch pieces of the combo.
     
  35. mpgame99

    mpgame99 Active Member

    Steam:
    mpgame99
    PSN:
    malikpate
    XBL:
    mpgame99
    Valentine
    Beowulf
    Eliza
    I use the Mp version of rush push at thembeginning and the Hp and the end and the air punches are Lp Hp jump Mp Hp It's hard to time at first but you can get used to it
     
  36. mpgame99

    mpgame99 Active Member

    Steam:
    mpgame99
    PSN:
    malikpate
    XBL:
    mpgame99
    Valentine
    Beowulf
    Eliza

    Corner to corner meterless
     
    Uzumakihero likes this.
  37. Sliced_Toast

    Sliced_Toast Active Member

    Steam:
    http://steamcommunity.com/id/Sliced_Toast/
    Big Band
    I find it interesting how you guys come up with these combos, usually I don't have a clue on how to preform them, I just watch people. and then I start blending everything together to make something that is my own. What steps do you use to learn these combos or heck even make them.
     
  38. Tomo009

    Tomo009 Well-Known Member

    Eliza
    Robo Fortune
    Beowulf
    You basically just experiment, that is all there really is to it.

    EDIT: Did some experimenting, so far this is about the best I've got midscreen:

    2LK 5MK 5HP
    {j.MP} j.HP j.HK
    tech (very character/spacing dependent this part)
    5LK 5MK
    j.LK j.MK MK (can whiff j.HP to make it a little easier, but it sometimes hits depending on height)
    2MP MP 2HP xx 623HP
    5LP LP 2MP MP 5HP xx 523HP
    236PP

    Just under 8k, was around 7970 or so I think it was.

    On Double you have to add the {j.MP}.
     
    Last edited: Nov 16, 2013
    Kat likes this.
  39. Fedora_Ninja

    Fedora_Ninja Never asked for this.

    Steam:
    Fedora Ninja
    Valentine
    Cerebella
    Big Band


    Here's my day 1. Big Band be looking like Valentine in the corner.
    Does about 6.9k without the taunt effect.
     
    Kat likes this.
  40. Sliced_Toast

    Sliced_Toast Active Member

    Steam:
    http://steamcommunity.com/id/Sliced_Toast/
    Big Band
    Just saw a cool combo from the skull girls expo, in involves getting a safe taunt charge. You lead in with the HP version of beat extend, as soon as that hits, hold the LK and HK. When they land after the beat extend, use the MK twice to launch them, then do the D HP for the saxophone, as soon as that hit, release the two kick buttons. There you go one safe taunt courtesy of Mike Z.
     
    Kat and Muro like this.

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