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Greetings Citizens!

June 17, 2009

This is Alpha of Team Less Than Three <3. I'd like to welcome everyone to the new site! As Alex said we had to re-design the site from scratch to better suit the needs of everyone. I hope you like the new format and we'll implement more content in the near future as we progress with our development.

Many thanks to John Walsh and Shawn Coty for putting this together. We've had a lot of events that unfolded prior to the website launch; from life obstacles to malicious code infecting our test blog, yet none of that really mattered since we've persevered, kept it consistent, and prevailed.

Developing SkullgirlS has been a huge roller-coaster ride. We had our share of peaks and valleys throughout the years and we've gained a lot of experience from our past endeavors. Like everything that exists in this world, it takes time, hard work and action to create something extraordinary.

Free time has been a luxury for our team. We all have day jobs and responsibilities to uphold and we constantly balance our time and priorities to make ends meet. The day will come when we will all decide to pursue this full-time, and the end result will be a fighting game that will make its mark in the independent gaming scene.

I'll leave you folks tonight with a couple of recent illustrations and concepts I did in refining the world of SG. Enjoy!

Concept for Canopolis Army Concept for Canopolis Army Pin-up art Magazine art Canopolis Propaganda SkullgirlS Dev Blog Header - Full Image by Alpha Gamboa

Thanks once again to those who stopped by and keep plugged in for more news to come!

Welcome!

June 10, 2009

Hello friends,

This is o_8. We're redesigning the Skullgirls website and plan on updating it more often with content. We'll try to keep this blog regularly updated with art, development news, and other random tidbits.

I guess it'd be good to introduce the project for those who are new here. Skullgirls is a 2-D fighting game some friends and I are working on during our free time. It's been a very interesting learning experience, and big process of trial and error. Even though it has gone through several revisions, we have been making steady progress. While a lot of this progress isn't ready to be made public, it would be nice to show some of what we are up to as a reminder that we are still active. That is the main purpose for this blog.

I'll start things off by showing some recent portrait art of Filia and Peacock, as well as their sprites~

FILIA:

Filia Win 01 by Alex Ahad

PEACOCK:

Peacock Win 01 by Alex Ahad

and their respective sprites!

Peacock/Filia Sprites by Alex Ahad

Oh, and something from Girls of Gaming, Volume 6, which had a few pages dedicated to Skullgirls.

Cerebella vs Squigly Pinup by Alex Ahad

It was super amazing to see SG in print (and even in 3-D!). While the volume might be gone from your local bookstore's shelves, you can always find it at the website:

http://www.playmagazine.com/thegirlsofgaming/back.html

As before, we are always looking for help with the sprite artwork. We are also looking for help with environment/stage art. This would be a paid job. If you are interested, send us an email with an example of your work at skullgirls.jobs@gmail.com.

And with that we plan to keep the website more up to date. Stop by to see what's up!

- o_8