Indivisible: Lab Zero's Action-RPG! (General Discussion)

Discussion in 'Indivisible' started by TechPowah, Jul 3, 2015.

  1. Salty Umbrella

    Salty Umbrella Member

    Steam:
    Tedious | TedGoisukuru
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    Cerebella
    Good to know we have our finalized roster! 25 is a good number and honestly exceeded my expectations. Some cuts are sad, but I'm glad we wound up getting a pretty big number of ones shown during the campaign.

    Antoine looks great! He was one of my longshot hopefuls and I'm glad he made it. Looking forward to seeing the write ups and new info on all the other incarnations as well.
     
  2. Ultimadrago

    Ultimadrago New Member

    Thanks for this, I was a bit fuzzy on some of the breakdowns.
     
  3. Tank

    Tank I argue till I'm wrong or right

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    RIP Narssus...again.
     
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  4. Shan

    Shan Karate bugmen enthusiast

    Steam:
    crocadok
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    Kinda sad to see two of my faves (Kogi and Toko) are not making it...
    But really happy to see Antoine's new look? He looks so cool and dashing! Really love the new design.
    Also hey, that means we got 3 characters we know nothing about and that makes it pretty exciting to me.

    also yeah this reminds me we should really update the speculation thread now....
     
  5. Aden

    Aden Beep Boop Meow

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    Honestly I had always assumed Kogi wasn't playable. The write up was entirely about his cooking wasn't it? I figured he was part of the town, and he has some function there were he gets better at cooking over time or something.
     
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  6. Tank

    Tank I argue till I'm wrong or right

    Steam:
    Psn_Drsusredfish
    PSN:
    Drsusredfish
    Parasoul
    Robo Fortune
    Kampan, Boazhai, Yan, and now Antoine.
    Who ever is selling tights in the indivisible world is gonna be rich.
     
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  7. skyike

    skyike Member

    Big Band
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    i'm still holding onto hope that hunoch and xiboch are bosses and not playable characters (ravidrath did say one slot is left open)and that there is still a spot for either narssus, kaldi, tatanka, or hassam (or maybe it will be a fusion of some of them like they did with antoine.) also, i will say that antoine is awesome now, before him and george just looked kind of boring (generic spear knight and generic gentlemen fencer) but now that they've done the fusion dance together we get the awesome elegant high class dragon slayer knight.
     
  8. Blessings

    Blessings Beep beep.

    Ravi also said that he was pretty sure all 22 playables have been revealed and by process of elimination Hunoch and Xiboch are probably playable (Since Zubaz is definitely a boss).

    I'm gonna start hoping that all the cut characters become NPCs in some way. I'm pretty sure Kogi is going to be a Tai Krung NPC, the art for that area on the website has a chef's room full of peppers and garlic that is definitely Kogi's.
     
  9. skyike

    skyike Member

    Big Band
    Beowulf
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    yes but then after sister act compiled the list of 20 completely confirmed characters and ravi mentions that they forgot about antoine, he then says there's one open slot, despite the fact hunoch and xiboch have been shown. plus while he did say that all 22 playables have be revealed in some way that could also include the incarnation images that were released during the campaign. so until they are definitively proven to be playable and not just bosses, i'm sticking with my idea that there's one more character before the backer characters.

    though i will agree, that the cut characters should be re-purposed into NPCs or if the're feeling a bit generous maybe they could even become bosses.
     
  10. missingno

    missingno Bird/Normal

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    I'm fairly sure I remember them saying at one point that anyone who doesn't end up being playable will still appear in the game in some form.

    Aren't there also supposed to be non-combat Incarnations that'll appear in Ajna's Inner Realm? Kogi could have some cooking role there.
     
  11. Aden

    Aden Beep Boop Meow

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    I think they were referring to BEFORE getting sealed in Ajna's head.
     
  12. Shan

    Shan Karate bugmen enthusiast

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    Talking of NPCs, I hope we get to see that cool blacksmith lady in the game.

    Show Spoiler

    [​IMG]


    And I am fine with guys like Kogi or Kaldi turning out to be NPCs... I mean, as long as they get a place in the game it's good for me.
     
  13. Shan

    Shan Karate bugmen enthusiast

    Steam:
    crocadok
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    Valentine
    New screenshots spotted on the Steam page.

    Show Spoiler

    [​IMG]

    Show Spoiler

    [​IMG]

    Show Spoiler

    [​IMG]
     
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  14. ArgonBern

    ArgonBern Dhar is love, Dhar is life.

    Beowulf
    Valentine
    Holy shit we got stuff.

    That red girl T A L L
     
  15. Kawalorn

    Kawalorn Aka Oni

    Location:
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    I think it might be an accidental leak of new stuff in next backer preview. :P
     
  16. Verdant Brave

    Verdant Brave Anti-social

    Peacock
    Unknown
    Is red girl tall?

    Or is Ajna just short?





    (Ajna is pretty short.)
     
  17. Ravidrath

    Ravidrath Well-Known Member Lab Zero

    Not a "leak," per se, but... yeah, a miscommunication with 505 resulted in them posting the wrong screens.
     
    Shan likes this.
  18. Aden

    Aden Beep Boop Meow

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    Ratna is the only new thing, but that's still unfortunate.

    The 8th has crept up fast, really excited for the new build.
     
  19. FakeangeL

    FakeangeL When's the real main character?

    Steam:
    http://steamcommunity.com/id/fakeangel/
    Cerebella
    Oh no, she's cute.
     
  20. Shan

    Shan Karate bugmen enthusiast

    Steam:
    crocadok
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    More pre-production art for the opening!
    It's justice time!

     
    Fumako likes this.
  21. Kit Ballard

    Kit Ballard Well-Known Member

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    Ӄit ßallarɖ
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  22. missingno

    missingno Bird/Normal

    Location:
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    Valentine
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    Still no lunix love? :(
     
  23. Kawalorn

    Kawalorn Aka Oni

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    Poland, Warsaw
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    Ms. Fortune
    Well this was really fun.
    Show Spoiler
    The idea to combine turn-based battle with classic 2D platformer dodging was genius and completely unexpected.

    I didn't bother yet to check if there is anything new with secrets.
     
    Last edited: Jun 8, 2018
  24. Aden

    Aden Beep Boop Meow

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    KaboomKid likes this.
  25. KaboomKid

    KaboomKid Sure would be nice. ...TUNA FISH!

    Really glad they came through on the Update as planned, and the new trailer is pretty cool!

    The new stuff in the update is super fun, although now I really wish there was a NG+ because it takes a little longer to build everything back up.
     
  26. @J-Boogie

    @J-Boogie Super Fighting ServOp IRC Super Op

    Location:
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    BAOZHAI IS AWESOME.

    That is all.
     
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  27. Shan

    Shan Karate bugmen enthusiast

    Steam:
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    Ack, cannot play the preview for all week end because i'm away ><

    Also, this new trailer is amazing!!! Really really glad to see this game coming along and looking really great, I'm so amazed by all the great work you guys at Lab Zero are doing.

    And really hyped to play the new preview now >< I guess I'll be avoiding the forums for now so I can avoid eventual spoilers..
     
  28. KZN02

    KZN02 The Master of Tediousness

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  29. The Dave

    The Dave Well-Known Member

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    Really liked the little cutscenes. Razmi's the best. Eat it, Ajna!.

    And Baozhai's little grin when firing her cannons is adorable!
     
  30. Zenjitzu

    Zenjitzu F r o g g o

    Location:
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    Robo Fortune
    I've asked this question on Twitter but I want to ask here too just to be sure:

    @Ravidrath consider me an oddity among the average player but I prefer my dash button to be mapped to X (Xbox Controller) instead of B, and I also prefer my "Battle Party Formation" to "Follow Battle Direction." As you may have guessed this causes a conflict in battle controls when I use a custom configuration. I haven't seen a solution in the options menu so please, may I suggest that you set an option for Battle Party Formation to ignore custom button configurations? That way a player can dash or jump with whichever button they please outside of battle and the controls during battle aren't all switched around.

    I'm sorry if I'm tagging the wrong person but Ravidrath just seems to be the most active here.
     
  31. HiroProtagonest

    HiroProtagonest Splatoonatic

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    ...Well I found Qadira after doing almost everything else, and now I feel kinda dumb.

    Also a mechanic for one of the new party members
    Show Spoiler
    I think Latigo's special Lvl 2 ammo is piercing, and does more damage on bigger enemies. It's insane on big guys, especially the new boss, with the amount of damage and meter gain you get from a juggle, but on smaller guys you can't get that... actually, maybe you can if you use Zebei or Tungar's area launchers on groups of them.
     
  32. Aden

    Aden Beep Boop Meow

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    From a PM back in November when the first build dropped.
     
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  33. Zenjitzu

    Zenjitzu F r o g g o

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    That is GOOD to hear, I had a feeling it was just difficult to implement so they haven't done it yet but I just wanted to be sure, thank you!
     
  34. Not-So-Saint

    Not-So-Saint Reports of my death are GREATLY exaggerated!

    Location:
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    Yeah I remember asking Mike about it in like 2015 and he said they were going to do it. I guess it's just that complicated.
     
    Last edited: Jun 8, 2018
  35. Aden

    Aden Beep Boop Meow

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    Double tap or the assigned button?
     
  36. Not-So-Saint

    Not-So-Saint Reports of my death are GREATLY exaggerated!

    Location:
    Vladivostok, Russia
    Steam:
    not-so-saint
    Yeah, I found it already. I sut thought that lion lonster will give me superrun, but turns out it doesn't.

    Also there are some strange stuff in the Russian translation. Characters' names won't appear in the dialogue screens and Jar-head girl speaks as if she were male.
     
  37. HiroProtagonest

    HiroProtagonest Splatoonatic

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    Alright, time to write a whole bunch of words about the new map we got.

    Show Spoiler
    [​IMG]


    So everything looks to be on one continent. I think we'll still travel by boat to Tai Krung, the Iron Empire and Kaanul from the southern city.

    Somehow, Mt. Sumeru is in the middle of the milky sea. I can't tell what that thing connected to it is; if it's a weird massive pillar or a path from the north. Either way it somehow exists smack-dab in the middle of the giant sea basin. We miiiight see the north of the continent; a while ago Ravi mentioned some lizardmen that know stuff about Mara. They could be on Mt. Sumeru though.

    The south port city and those tablelands to the west aren't focused on, so we don't know what they are. Presumably Baozhai is in the port city.
     
  38. Not-So-Saint

    Not-So-Saint Reports of my death are GREATLY exaggerated!

    Location:
    Vladivostok, Russia
    Steam:
    not-so-saint
    I'm pretty sure it is. Alex was saying that this world is vertical. There are some celestial people who live on the top of the pillar. Although it'll be really strange to have the basin around it.
     
  39. The Dave

    The Dave Well-Known Member

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    TheDaveofHouston
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    The world's a giant bird bath?
    Show Spoiler
    [​IMG]
     
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  40. Ravidrath

    Ravidrath Well-Known Member Lab Zero

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