Project Annie of the Stars fangame

Discussion in 'Art and Other Media' started by Immaevilspacewhale, Sep 3, 2013.

  1. Immaevilspacewhale

    Immaevilspacewhale Many eyes

    Steam:
    Nanako Dojima
    PSN:
    Karasai
    Squigly
    Fukua
    First off, I must say: Welcome back, Skullheart! It's been quite a while, and it came back with a bang. Glad to have ya back.

    Make sure to follow us on Tumblr and Twitter!
    http://unofficialofficialanniegameblog.tumblr.com/
    https://twitter.com/AOTSProject

    Plot:
    "Skullgirls have always loomed upon New Meridian and other parts of the world. Bringing sorrow to families, crushing others lives, as well as bringing misery to innocent civilians. But Annie of the Stars is always there to search for the next Skullgirl, determined to destroy the Skullheart for good! However, how does she react when she encounters her worst enemy.....

    ....Herself?!
    [​IMG]

    Take the opportunity to find out this wonderful adventure of Annie in: "The Galactic Behemoth and the devious Two!"

    Bosses:

    [​IMG]

    AOTS will play similar to a Mega Man game, with selectable 8 stages, and fortress bosses. However, the gameplay will also include some Strider elements as well. Better attack hard and fast!

    Annie herself will play similar to Zero from the Mega Man X series. Directional input Special Moves, Wall kicks, Double jumps, everything!

    Try out our latest demo here:
    http://www.mediafire.com/download/l8weibiabi8d7xt/Annie_Game.zip

    "Fight on!"
    [​IMG]

    Showcase of Annie’s slick moves! There are hidden ones throughout the game!

    Wall Kick: Allows Annie to reach higher places. You can slide down the wall when not jumping, however your jump will ‘bounce’ you in the other direction.

    Evasive Combat Roll: A invincible roll that protects you from damage. You can see it in motion here:
    [​IMG]
    Double Jump: Allows Annie to another jump to gain more height.
    [​IMG]

    Cosmic Sword: Her main attack of course! You will be able to do chain combos in the air as well. The second animation is her launcher.
    [​IMG]

    Big Band's Shop
    [​IMG]
    In stages, you will encounter bones in random places, which are the currency.

    Show Spoiler
    From left to right:

    1-Up: Gives Annie an extra life. In the HUD of the game, it’s represented with a star.

    Shock Guard: Reduces the damage taken from spikes. Can be used twice in a single stage.

    Damage Reducer: Reduces half damage taken from enemies.

    Sagan Moon-Bike: Gives Annie the ability to ride Sagan for a short period of time. Can also shoot projectiles.

    My Little Quasars: Gives Annie 3 little shields that orbit around her. You get three for each buy.

    Cosmic Sword Upgrade: Each upgrade gives you a new ability! The sword reaches 5 levels at max

    Level 1 - Default

    Level 2 - Gives you the ability to use Galaxy Cutter (Jump + Special)

    Level 3 - Gives you the ability to use Destruction Pillar (Up + Special)

    Level 4 - Gives you the ability to use North Sword (Down + Special)

    Level 5 - Gives you the ability to use Crescent Cut (Hold Special)

    Energy Balancer: Gives you more weapon energy than usual.


    Members of the Team:
    Immaevilspacewhale
    Watermelonlolipops
    Monsieurberds
    DXEagle
    Pasteldot
    Sanoblaze
    Detective Dollaholla
    Tannersturnpike

    We shall update and post more info soon!
    [​IMG]
     
    Last edited: May 24, 2014
    Coco, ScarletGungnir, RoGE and 19 others like this.
  2. Lumen Fortuna

    Lumen Fortuna Bloody Marie > Umbrella > Molly > Aeon

    Filia
    Filia
    Filia
    0/10 wouldn't play once

    Good luck with the rest of the game though![​IMG]
     
    Killjoy likes this.
  3. Maki Maki

    Maki Maki Owner of Butts

    Location:
    Butt Town
    Steam:
    Maki-Maki
    Filia
    Cerebella
    Peacock
    Pretty neat to watch this come together, hope it all goes well!
     
  4. Makross

    Makross Average Joe

    Steam:
    makr0ss
    Valentine
    Filia
    If you could link the demo that you guys had, that would be great.
     
  5. Leduc

    Leduc New Member

    I actually can't wait for this. Hopefully it won't my crash my computer like the demo did. It looks too fun to not play.
     
  6. melodyburst

    melodyburst New Member

    Huh. I'm in this.

    Anywho, I know I'm just voicing, but if you guys need anything else, give me a holler! I'm always eager to help in any way!
     
  7. SanoBaron

    SanoBaron Delicious chewable Hubba-Bella

    Location:
    South Cackelacky
    Steam:
    RedRummage and for 3DS 3695-0329-5107
    PSN:
    Sanoblaze
    Cerebella
    Peacock
    Demo was just added there friend! ouo
     
  8. Watermelonlollipops

    Watermelonlollipops Formely Sassy Black Aeon

    Valentine
    Cerebella
    Fukua
    Yes hello I am here and ask me anything if spacewhale is unavailable
     
  9. SanoBaron

    SanoBaron Delicious chewable Hubba-Bella

    Location:
    South Cackelacky
    Steam:
    RedRummage and for 3DS 3695-0329-5107
    PSN:
    Sanoblaze
    Cerebella
    Peacock
    same here!
     
  10. Grimmhart

    Grimmhart Slap the pig with the carrot.

    Fukua
    Squigly
    Unknown
    Looks like I'll get to play Annie after all. Woop woop.
     
  11. SunnyRei

    SunnyRei Normal Knees

    Steam:
    SunnyRei
    Filia
    Cerebella
    Fukua
    My one regret about this game is that her rival isn't named May/Mae/Mai. Annie / May would have been amusing. :P

    Everything else looks really, really, really impressive.
     
    Crayolan and Lavama like this.
  12. DDB

    DDB Annie Train into Callie Station!

    Location:
    Oh god help me
    Steam:
    DDB of the Stars
    PSN:
    DiddyBound
    Ms. Fortune
    Cerebella
    Peacock
    I know so many things about this that I can't talk about.
     
    DARKNESSxEAGLE likes this.
  13. Lumen Fortuna

    Lumen Fortuna Bloody Marie > Umbrella > Molly > Aeon

    Filia
    Filia
    Filia
    We meet again DDB.
    Remember me? mARIE IS THE BEST
     
    DDB likes this.
  14. DDB

    DDB Annie Train into Callie Station!

    Location:
    Oh god help me
    Steam:
    DDB of the Stars
    PSN:
    DiddyBound
    Ms. Fortune
    Cerebella
    Peacock
    It was a good good time.


    But anyway... WHEN'S ANNIE?
     
  15. Number 13

    Number 13 Training. Off-Topic Mod

    Location:
    Brentwood, Ca
    Steam:
    HooliganComboFTW
    Filia
    Oh wow this is coming along nicely.
     
  16. Immaevilspacewhale

    Immaevilspacewhale Many eyes

    Steam:
    Nanako Dojima
    PSN:
    Karasai
    Squigly
    Fukua
    Early 2014
     
    BrandX+ and Sanger Zonvolt like this.
  17. Lumen Fortuna

    Lumen Fortuna Bloody Marie > Umbrella > Molly > Aeon

    Filia
    Filia
    Filia
    Launch party erryday
     
  18. 300% Marie

    300% Marie New Member

    Location:
    Los Angeles, CA
    Steam:
    majoras_mask64
    PSN:
    rustyclock
    Squigly
    Big Band
    I'm pretty excited about this! Hopefully I can audition for Avery pretty soon!
     
  19. Agent J

    Agent J Elite Beat Agent Rank BA-2

    Location:
    EBA HQ
    Steam:
    Agents_Are_GO
    PSN:
    Elite_Agent_J
    Valentine
    Big Band
    I liked it
     
  20. Double

    Double New Member

    this one look neat, I was diggin the music that's been posted on tumblr
     
    Lumen Fortuna likes this.
  21. Sanger Zonvolt

    Sanger Zonvolt Best Marie in NA

    I've been following this game, look forward to seeing it finished.

    Will be trying the demo tonight and will post an impression.
     
  22. SanoBaron

    SanoBaron Delicious chewable Hubba-Bella

    Location:
    South Cackelacky
    Steam:
    RedRummage and for 3DS 3695-0329-5107
    PSN:
    Sanoblaze
    Cerebella
    Peacock
    We look forward to it!
     
  23. Lumen Fortuna

    Lumen Fortuna Bloody Marie > Umbrella > Molly > Aeon

    Filia
    Filia
    Filia
    Why thank you ;)
     
  24. Sanger Zonvolt

    Sanger Zonvolt Best Marie in NA

    Alright played through the 3 stages of the showcase now, first thing I noticed not sure if intentional was that I couldn't jump up a wall while holding forward if I was right next to it.

    I think the fall speed is just a little bit too fast, could be a problem when descending in full stages if there are traps or enemies, might just be from me playing Megaman feels a bit faster than that, the wall slide is super fast.

    Everything else seems to function well, love the 8-bit versions of the SG music.
     
    DARKNESSxEAGLE likes this.
  25. Berdsie

    Berdsie "We're ass over horseshoes!"

    Location:
    Hell Hole
    Filia
    Peacock
    Ah, it's so nice for the forums to be back!

    And I can't wait to do the rest of the lines for Annie.

    She's grown on to me a lot at this point. <3
     
  26. Watermelonlollipops

    Watermelonlollipops Formely Sassy Black Aeon

    Valentine
    Cerebella
    Fukua
    The platforms you can't slide on are basically tests for different type of grounds. Also we'll take in mind what you said about the fall speed
     
  27. Mwisk

    Mwisk Wholehearted supporter! (Aka Mhardle)

    Location:
    Brazil
    Valentine
    Big Band
    Fukua
    This looks mad cool, as a MM and a SG fan, I salute you guys! o/

    Keep up the good work!
     
  28. Sanger Zonvolt

    Sanger Zonvolt Best Marie in NA

    Actually I meant something different, when you're right next to a wall holding forward Annie doesn't wall cling.
     
  29. SanoBaron

    SanoBaron Delicious chewable Hubba-Bella

    Location:
    South Cackelacky
    Steam:
    RedRummage and for 3DS 3695-0329-5107
    PSN:
    Sanoblaze
    Cerebella
    Peacock
    I can't wait to do more Sagan!
     
  30. DARKNESSxEAGLE

    DARKNESSxEAGLE Master of Disguise

    Location:
    Europe (UK)
    Steam:
    DixiE
    PSN:
    DARKNESSxEAGLE
    Filia
    Cerebella
    Ms. Fortune
    In Megaman X there is no wall clinging until you have negative velocity, to avoid Annie having a seizure when you jump at the bottom of the wall (which no one wants) I employed the same thing.

    I'm the programmer, by the way. I'm a scrub but I think I'm good enough to pull off a twist on a Megaman clone. If you have any problems running the game or feedback then feel free to post it here or PM me, every complaint goes towards making the game better so do not hesitate!

    Also the demo was more like a little programming revision thing for me, as I hadn't done anything in months (so the code is messy and not easy to add to). I've pretty much stopped working on that version and have moved onto the actual version which will be made when we have all of the gameplay features in concrete.

    At the moment the changes I am certainly making are as follows:
    Show Spoiler

    • Graphics drawn in OpenGL, instead of SDL (which will make certain visual effect far simpler)
    • In-game level editor akin to that of RPG Maker (so pieces will have different shapes depending on their position; i.e corner pieces will be curved off)
    • Option between permanently centred camera (the current mode) and bordered camera (seen in most 2D platformers). Bordered camera will be active by default.
    • Screen size options (courtesy of OpenGL), either 640x480, 320x240, fullscreen (maintained aspect ratio) or fullscreen (stretch).
    • Keyboard mapping options
    • Controller mapping options (including D-Pads this time =_=")
    • Better collision (like SG's, where no matter how fast Annie's moving she won't pass through solid blocks)
    • Effects such as dust on the wall slide
    • Sound effects
    • Gameplay beyond running, jumping and sliding down walls
    • Volume options (BGM, SFX, Voice Acting)


    If there are any other UI options that you feel should be expected by any game (be it indie or professional AAA) then do not hesitate to say so. Desires for level editor features are particularly useful as it will be a pain to edit later and it's better to have all the features planned before starting.

    The next (software) update won't be for a while, but it will be pretty big. Hopefully it'll have most, if not all of the amendments mentioned above so it's definitely something worth looking forward to.
     
    Last edited: Sep 4, 2013
    Sanger Zonvolt likes this.
  31. BrandX+

    BrandX+ ~Sinning in Vegas by the day~

    Location:
    Inside Android 21
    Steam:
    BrandX+
    PSN:
    BrandXplus
    Double
    Honestly it's things like this that inspire me to move forward with my game projects. Although currently lacking resources, it's projects like these that keep my spirit high and keep pushing me forward to completing my own games , because anyone can do it if they put their minds to it.

    Mighty No.9 and Annie of the Stars will be 2 MegaMan styled games that I'll enjoy playing very much. I hope to see you guys continuing to update the project and I can't wait for more things in the future.

    Anais is also a very awesome character (Second to Annie of course).
     
  32. juju_for_president

    juju_for_president Top-Hatted Assassin

    Location:
    Everywhere
    Steam:
    Magtok
    XBL:
    TinmanHitman
    Valentine
    I love the 8-bit versions of the Skullgirls soundtrack! I especially liked the 8-bit The Legend of the Skull Heart boss theme.
     
  33. Lumen Fortuna

    Lumen Fortuna Bloody Marie > Umbrella > Molly > Aeon

    Filia
    Filia
    Filia
    Thank you ;~; I'm not sure if they'll continue using that theme as time goes on since I left the project, and they have someone else working on the music, but I'm glad you love it!!
    Show Spoiler
    It was hard to learn by ear at first lol
     
    juju_for_president likes this.
  34. juju_for_president

    juju_for_president Top-Hatted Assassin

    Location:
    Everywhere
    Steam:
    Magtok
    XBL:
    TinmanHitman
    Valentine
    Trust me, working on sheet music for The Lives We Left Behind has taught me just how hard it can be to learn music by ear. <shivers>
     
  35. Lumen Fortuna

    Lumen Fortuna Bloody Marie > Umbrella > Molly > Aeon

    Filia
    Filia
    Filia
    I, more or less, have that one down! It was the next song I was going to finish for the game x_x but I got caught up with some things, and now I'm not part of it anymore, lol But I will finish the song in due time. I still have the music for it right here on my desktop :) I'd love to help you out with some of the music and maybe even discuss it. Do you have a Skype?
     
    juju_for_president likes this.
  36. juju_for_president

    juju_for_president Top-Hatted Assassin

    Location:
    Everywhere
    Steam:
    Magtok
    XBL:
    TinmanHitman
    Valentine
    Yep, "boggyb123" is my (uninspired) username. The sheet music (still WIP) is actually up on Noteflight. Here is the link: http://www.noteflight.com/scores/view/ce40be9d9eb286a28249c56a6be5b369c8dcc0ae
     
  37. Shockdingo

    Shockdingo Distrusting of Seagulls & PHD in Q Speculation

    Location:
    Zombiepuck, Canada
    Gonna keep my eye on this and Brain Drain audition incoming! :D
     
  38. Chaos Master42

    Chaos Master42 The Greasy Sweet Prinny Sage

    Steam:
    chaosmaster32691
    PSN:
    Overlord_Laharl6
    Ms. Fortune
    Cerebella
    Peacock
    Just played the demo. I can't wait to see the completed game!
     
  39. Agent J

    Agent J Elite Beat Agent Rank BA-2

    Location:
    EBA HQ
    Steam:
    Agents_Are_GO
    PSN:
    Elite_Agent_J
    Valentine
    Big Band
    I did find the camera following annie on the center of the screen kind of bad
     
    DARKNESSxEAGLE likes this.
  40. Lumen Fortuna

    Lumen Fortuna Bloody Marie > Umbrella > Molly > Aeon

    Filia
    Filia
    Filia
    So did Mike Z.
     

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