Mike_Z
Joined:
Sep 2, 2013
Messages:
5,385
Likes Received:
14,589
Trophy Points:
113
Gender:
Male
Birthday:
Jun 28, 1981 (Age: 37)
Home Page:
Location:
Los Angeles, CA
Occupation:
Making Skullgirls.

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Mike_Z

Defender of the Night, Male, 37, from Los Angeles, CA

Lab Zero

You're all very nice, I'm too tired to respond individually. Thank you! Jun 29, 2015

    1. WrestlerGuile
      WrestlerGuile
      Hey Mike, I know you seem tired but I wanted to ask: Where did you go for college and what did you study?
      1. Mike_Z
        Mike_Z
        The University of Minnesota; Computer Science. What's that got to do with being tired?
        Jul 6, 2015
      2. Cheesedragon
        Cheesedragon
        He's tired of responding to stuff maybe? Also i assumed he was self taught but i guess not.
        Jul 8, 2015
      3. Mike_Z
        Mike_Z
        I was self-taught for a while, but I also took AP Computer Science in highschool and during my senior year I went to the local technical college and took their C++ courses.
        Jul 8, 2015
    2. JBThazard
      JBThazard
      I hope Indivisible will have crazy speedrunning glitches like SM. GG and congrats on the announcement, I wish you all the best of luck with this new and exciting project <3
      1. Mike_Z
        Mike_Z
        You know how SG adapted glitches from other games into features? ....yeah.
        Jul 3, 2015
      2. JBThazard
        JBThazard
        It's been a while since a comment on the internet has made me this happy <3 <3 <3
        Jul 3, 2015
    3. JamesMcCloud
    4. PKStoopKid
      PKStoopKid
      Happy birthday. ..f I'm late aren't I!?
    5. mcpeanuts
      mcpeanuts
      Happy birthday Mike :)
    6. Mr Peck
      Mr Peck
      Happy birthday! Hope you had a great day c:
    7. SonicFox5000
      SonicFox5000
      Happy Birthday Mr Mike Z! Was away at a tourny but now im back. At evo im going to give you birthday punches so dont 3s parry them.
    8. Kawalorn
      Kawalorn
      Happy Birthday! Thank you for being an awesome person. :D
    9. Mike_Z
      Mike_Z
      You're all very nice, I'm too tired to respond individually. Thank you!
      1. Kai
        Kai
        We'll let you off this time, but only because you're great ;)
        Jun 29, 2015
    10. FuLLBLeeD
      FuLLBLeeD
      Happy birthday!
    11. musica
      musica
      happy b day
    12. Dio Brando
      Dio Brando
      Happy Birthday Mike! i wish you a great day!
    13. Clawsome Bombs
      Clawsome Bombs
      Happy Birthday to a great programmer and person in general. Looking forward to other things you have in store!
    14. HeadcrabNinja
      HeadcrabNinja
      Happy birthday Mike you're my hero ;-;
    15. YoYoCheese
      YoYoCheese
      Happy birthday Mike! You're one of my all time favorite game devs!

      Hope you have a great day!
    16. Kyugetsuki
      Kyugetsuki
      Happy birthday! You're one of my role models for programming. Have a greaaaaaat day!
    17. gllt
      gllt
      Happy birthday, you've indirectly changed my life for (mostly?) the better. ˙ ͜>˙
    18. SmashBlade
      SmashBlade
      Happy birthday, Mike Z!
      The amount of hard work and dedication that you and the rest of Lab Zero put into Skullgirls is truly inspirational. I can't wait for you to have some time to relax and not worry about fixing the game.
    19. Liam
      Liam
      Happy Birthday Mike!
      I hope you have a fantastic day, and night.


      Sorry for opening the flood gates. ˙ ͜>˙
    20. Aden
      Aden
      Didn't think this was worth making a thread for but had no place to put it, most Vita games allow you to play your own music while playing a game, was just wondering if this was going to happen for SG.
      1. Mike_Z
        Mike_Z
        We did it on PS3, 360, and PS4, so I see no reason why not. Although we have not gotten to that yet.
        Jun 10, 2015
      2. Aden
        Aden
        Oh, thanks. Didn't realize you did it for PS3, so few games do I forget that it's an option.
        Jun 10, 2015
    21. Aden
      Aden
      I've always hated having little mobility in fighting games so I tended to dismiss most grapplers but Skullgirls has shown me how fun a lot of grappler tools are so I've gone back and picked up Pot in +R and Hugo in 3S. Now I'm having more fun than ever, thanks for showing me how wrong I was.
    22. Flotilla
      Flotilla
      Important question. Are you throwing up a rainbow, or eating a rainbow?
      1. Wenzel likes this.
      2. Mike_Z
        Mike_Z
        It's supposed to be eating, hence the "mnch mnch" but I've always seen it as throwing up, too.
        Jun 8, 2015
      3. Cheesedragon
        Cheesedragon
        Question of my life. I noticed the onomatopoeia but it still looks much more like you're puking the rainbow. You should get it redraw- wait, i just noticed the smudges and stuff, is this a photographed Whiteboard Wednesday?
        Jun 11, 2015
      4. Mike_Z
        Mike_Z
        Yep, the original was by Persona, and he also colored in the rainbow for me. ;^)
        Jun 11, 2015
    23. JBThazard
      JBThazard
      Mike, I've always wondered: SG is of course inspired by MvC2, but did anything about the soundtrack of MvC2 influence the kind of jazz you wanted to be in SG? Or do you just consider it to be bad elevator music?
      1. View previous comments...
      2. Mike_Z
        Mike_Z
        Some people say that about SG's, too, though!
        Jun 1, 2015
      3. JBThazard
        JBThazard
        Alright, I just wanted to know since you don't see jazz often in fighting games. And for the record, I love both of their soundtracks <3. THANKS MIKEY Z
        Jun 1, 2015
      4. Cheesedragon
        Cheesedragon
        I don't care what people say, Marvel 2's soundtrack is amazing whether you're fighting or not. They made it smooth and relaxing so you wouldn't take getting bodied so seriously.
        Jun 3, 2015
    24. Cheesedragon
      Cheesedragon
      You put up with too much. Just be like Hideki Kamiya and ban/block everyone that asks dumb questions...
      1. JBThazard likes this.
      2. View previous comments...
      3. Cheesedragon
        Cheesedragon
        Somehow i knew you'd say that, but I didn't want to believe it. Edited.
        May 17, 2015
      4. Mike_Z
        Mike_Z
        Well then, as a serious response - he's not interested in community feedback for his (primarily single-player) games, and he's got every right not to be. His money is his own. On the other hand I *am* interested in it, and I will wade through any amount of junk to make sure the game is the best versus experience it can be. Until we're done, that is, at which point I don't have to anymore. :^)
        May 17, 2015
      5. Cheesedragon
        Cheesedragon
        Well, that makes sense.
        May 18, 2015
    25. RavenSama
      RavenSama
      Я люблю тебя, Майк.
      1. Ranger likes this.
      2. Mike_Z
        Mike_Z
        I don't speak Russian, but thanks!
        May 6, 2015
    26. OldOnyxBones
      OldOnyxBones
      Mike senpai forgot to write down my name.

      I’s so sad :^(
      1. Mike_Z
        Mike_Z
        To make it up to you, here's your name:
        OnyxBones
        :^)
        Apr 27, 2015
    27. Colares
      Colares
      When you hired programmers what knowledge were you looking for? Or if you were going to look again. I'm searching in all job applications in the area to have a base on which extra classes I should take;
      1. View previous comments...
      2. Colares
        Colares
        Animation there's a multimidia course also but I don't know if I'll waste too much time and money getting all these things there that I could get by myself. I took the bait of these "schools" once.Ifeel ashamed
        Apr 25, 2015
      3. Mike_Z
        Mike_Z
        BS in CompSci degree is what I have, so I recommend general CompSci education. Most of games comes from experience, and it's nice to be able to work at another job in case games ends up not for you, which a stricty games background doesn't really allow. Lua is useful, Python less so, from my experience anyway. Don't care if programmers can animate...?
        Apr 26, 2015
      4. Colares
        Colares
        Ok, thank you for taking your time.
        Apr 26, 2015
    28. thefocuswobbler
      thefocuswobbler
      It's the same Xbox 360 that I used to buy the game on when Encore was released and it's the same Xbox account that purchased the game which I used recently to download Beowulf.
    29. thefocuswobbler
      thefocuswobbler
      I don't want to bug you that's all, this 420 word limit is hard too. Please take your time reading the doc, my sister and I are big fans. Thanks for everything you do for Skullgirls and for us (every fan of Skullgirls out there). Thank you! :)
    30. thefocuswobbler
      thefocuswobbler
      1. View previous comments...
      2. thefocuswobbler
        thefocuswobbler
        Every DLC seems to work fine for the game and no corruption to the data with them. Just Beowulf, when starting the game (just pressing hard drive save) it says it's been corrupted and for my sisters, she can't even get past the first menu screen.
        Apr 21, 2015
      3. Mike_Z
        Mike_Z
        As a stupid question, have you deleted your savedata?
        Apr 22, 2015
      4. thefocuswobbler
        thefocuswobbler
        Recently? Yes I have.
        Apr 22, 2015
    31. Aden
      Aden
      I wanted to say thank you for answering my question and say I wish you did more talks about game mechanics from your perspective, it's interesting and educational, I'd love explanations like that for Skullgirls or other games like Guilty Gear. I know you're busy, I'm just saying it would be something fun and interesting for fans and I can't imagine you wouldn't enjoy talking about something you clearly enjoy.
    32. Israel
      Israel
      1. Israel
        Israel
        Apr 17, 2015
      2. Mike_Z
        Mike_Z
        HAHAHAHAHA that she comes out so far back it's useless? Lemme fix that. :^P
        Apr 18, 2015
      3. Israel
        Israel
        Lol yea pretty much & thanks.
        Apr 18, 2015
    33. JamesMcCloud
      JamesMcCloud
      Hey hi uh just a lil question! Would you ever consider tacking on the extra 200~ damage when Fenrir Drive hits the ground onto the chomp part and end the super there? Might just be me, but it feels kind of weird when the opponent get's KOd by the little "thud" instead of the giant teeth monster.
      1. Mike_Z
        Mike_Z
        Nope! I like it as-is because it's funny.
        Apr 12, 2015
      2. JamesMcCloud
        JamesMcCloud
        Fair enough!
        Apr 12, 2015
    34. Birdo!
      Birdo!
      sorry if you've answered this question before, but why did the Kikuri Hime Eliza palette get replaced? It was my favorite.
      1. Mike_Z
        Mike_Z
        If you mean palette number...uh...3, was it? Because it looked very very similar to some other color and we needed more room. If you didn't get the reference it was kinda just "drab brown color the 3rd," part of the aim is to provide colors that are also visually interesting as non-references. Everything is *someone's* favorite, but you were in the very small minority.
        Mar 31, 2015
      2. Birdo!
        Birdo!
        yeah it was palette 3, and I get that people that didn't get the reference wouldn't like the palette, thanks for the answer!
        Apr 1, 2015
      3. Mike_Z
        Mike_Z
        Ya, sorry.
        Apr 1, 2015
    35. Alex12898
      Alex12898
      Hi, I'm writing a pretty expansive guide on Big Band. I was wondering if you'd like to take a look? I can send you a steam friend request if so.
      1. Mike_Z
        Mike_Z
        Um, sure. Or you can PM me...?
        Mar 31, 2015
    36. Colelegante
      Colelegante
      How do you control Wulf Blitzer for Beowulf. Is it random?
      1. Mike_Z
        Mike_Z
        ?????? For the first one, which button determines which start dir, and after that hold a dir and hit a button again...
        Mar 23, 2015
    37. Dio Brando
      Dio Brando
      Will Squigly's Crouching Hard Kick (C.HK?) ever get it's hitbox increased? even if by a very little bit? Big Band and Beowulf too big, combo breakers too good, buff pl0x.
      1. Mike_Z
        Mike_Z
        Provide a clear example please.
        Mar 22, 2015
      2. Dio Brando
        Dio Brando
        Forget my request, after trying over 40 times i was finally able to get the timing on the dash so the flames hit Beowulf after Grave Digger, triggering his Infinite burst without it hitting me and reseting with Silver Chord, Just a question, where Squigly's flames (C.HP, not C.HK, my bad ) nerfed in one of the updates? feels like the range is smaller.
        Mar 22, 2015
      3. Mike_Z
        Mike_Z
        According to the logs for the frames directory, c.HP's hitboxes have not changed since July 28th, 2013.
        Mar 22, 2015
    38. Bonanzo
      Bonanzo
      1. Mike_Z
        Mike_Z
        Very intentional, because you can easily reach the 2nd character midstage and I don't want that.
        Mar 21, 2015
    39. Not-So-Saint
      Not-So-Saint
      Good job on that Soviet voicepack! Can't wait to get my hands on it! =3
      I tip my ushanka to you =ъ
      1. Mike_Z likes this.
    40. Skittylover228
      Skittylover228
      Since you created that cat (lock n load) what's its relationship with cerebella (a pet or something weirder than that) probably a dumb question but.
      1. Rachel Phoenix likes this.
      2. Mike_Z
        Mike_Z
        It resides on the Astral Plane (think Guenhwyvar) and enjoys seeing people git shot by those GUNS that Vice Versa packs. But it's lazy so it only visits occasionally. And for Halloween it dresses up like a soccer ball.
        Mar 8, 2015
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    "You don't have to choose between real and kind, you can do both." - A seafaring mammal who used to play this game.
    Public service announcement: YOU CAN LINK TO TIMESTAMPS ON TWITCH, just use a "?" instead of a "#".

    About

    Gender:
    Male
    Birthday:
    Jun 28, 1981 (Age: 37)
    Home Page:
    http://www.labzerogames.com
    Location:
    Los Angeles, CA
    Occupation:
    Making Skullgirls.
    Steam:
    Steam:
    labzero_mike
    PSN:
    PSN:
    MikeZWasTaken
    First Character:
    Cerebella
    Second Character:
    Big Band
    Third Character:
    Peacock
    I am generally averse to people, but they don't seem to mind.